Simcity 2000 Network Edition

Simcity 2000: Network Edition is an online enabled version of SimCity 2000. It was Maxis' first attempt to bring SimCity online, however it failed due to poor sales and was discontinued in only a year. Due to the game being sold very poorly, copies are very hard to find.

Available Platforms: DOS, Amiga - Alias: SimCity 2000

SimCity 2000 is the city building game subsequent to Sim City, developed and published by Maxis Software and released in 1993.

Year1993
GenreSimulation
Rating

90/100 based on 8 editorial reviews. Add your vote

PublisherMaxis Software
DeveloperMaxis Software
OS supportedWin7 64bit, Win8.1, Windows 10, MacOS 10.6+
Updated22 October 2019
TAGS

Game Review

SimCity 2000 is the city building game subsequent to Sim City, developed and published by Maxis Software and released in 1993. It made its way onto many platforms following its initial release. It expanded upon many of the concepts that were present in the original and features new gameplay elements.

In this new version you now have the ability to build land with different elevations before you even start with structures. Once you have your terrain to your liking, you can start with your city. Available structures include the old tried and true from the original, but add many additional options like prisons, museums, hospitals, seaports, and much more. You also have access to building underground pipes and subways as well as building roads that lead to other cities with which you can trade. You also have your choice of ways to produce power for your city, but they have a finite existence and must be rebuilt periodically. You can now set individual taxes for the different city zones (residential, industrial, commercial) and enact ordinances. One of the most helpful additions is the query tool, which allows you to see information about anything in your city. The list of new features is too long to go into fully, you will just have to see for yourself. Apart from just free building, you can also play through challenges dealing with different scenarios.

The success of the original Sim City put a lot of pressure on SimCity 2000 to perform, luckily it did not disappoint. It did very well commercially and appeals to all gamers, not just a certain demographic. It won multiple awards including Best Simulation and #12 Hardest Computer Game. It was acquired by the Museum of Modern Art in 2012 as a permanent piece of their video game collection.

This is one of my favorites and I can guarantee that it’s a great way to burn through a couple of hours or days.

Review by: Tasha
Published: 27 February 2017 8:55 pm

Author:Date:May 28 2005 - 17:11Score:60 pointsEver wanted to be the mayor of a sprawling city? Wait, ever wanted to be a god-like figure in a sprawling city? Even though that sentence sounds bizarre SimCity 2000 places you in the game as the 'mayor' but in fact the game provides much more variety when it comes to what you can do.

This game is rooted in cement as the best game in the serious, a sleek game that was beautiful for it's release date, and an engine that allowed you to keep track of all the problems and various different situations that the game could present.SimCity 2000 is a charm to look at. Despite the fact that cars look like little matchboxes zooming around on square wheels, which could theoretically cause some horrendous accidents, everything is pretty and sharp. Pixelage and graininess is minimal, and the colors are fresh and vibrant. Although you never see people waltzing along on the streets of your City, buildings are presented with clearness, allowing you to tell what everything is. Some effects are static and bizarre, like the animation of a giant robotic eye; its level of articulation is akin to that of a dead spider. Never-the-less SimCity is a beautiful game, although zooming in as close as possible might cause some loss of retinal activity.Sound is minimal but satisfactory; you'll hear everything you need to hear.

The music is altogether another problem, something like the sound of a man wailing while a dog rolls around on a keyboard with a harmonica strapped to his back. The first instinct is to turn the music off as quickly as possible, and it's a wise thing to do.Now back to the pros, you'll hear your city move, trains go woo (or some such), cars beep, factories let loose some well created sound, and most importantly, the sound of destruction is satisfying and pleasing, everything from a common fire to a giant tornado, even a stray alien invasion.This game is fun. That was a short statement that sums up most of what you'll be doing in SimCity. The only problem is that it does grow old, lack of variety in the gameplay wears out the longetivity of the game, but you'll enjoy what you get for a long time. The interface is easy to navigate, not a confusing maze of buttons that threaten to ruin your city with a single click.

Master of orion 2 cheats. I'm pretty computer illiterate. I'm on Windows 7 and my cd rom drive is F: (which may be why I'm having trouble with all the online tutorials I've found for loading this game but I don't know). I tried downloading dos box and running it but didn't have luck.

GHOST SQUAD, produced by SEGA and first released in 2004 for arcades. This 2007 port to the Nintendo Wii had various additional features; aa Party Mode being one of them, is shown in this video. Ghost squad mission 1 ninja mode. Ghost Squad for the Nintendo Wii finally brings that really expensive machine from the Sony Metreon arcade to your own home. SEGA's money milking days are over since the game has infinite credits and a profile system built into the Wii's internal memory. You only require the Wii remote to play the game. Ghost Squad Mission 1 playthrough using Dolphin, a Nintendo Wii emulator, and an actual light gun. I show some good settings you can use for Dolphin at the start of this video. Viewable in HD at. The Ghost Squad infiltrate a Villa to Rescue the President and Government officials from the terrorist Alex Havok, all alternate paths are shown. Ghost Squad Wii Mission 1 100% All paths.

Building is controlled by tabs and clicking. Advisors allow the newbies a little room to learn as they play the game the first time around, as the game does require some practice to master. Disasters all have solutions in some form or another, building sufficient fire stations will douse any fires in example. Keeping your citizens happy will be a high priority, this can be done with safety and recreational activities, like building parks, which brings up another feature of the game; It's easy to tell what will do what, factories will provide income, parks will provide 'happiness' and so on. Overall SimCity 2000 is an easy and fun game to play, although you do need to take a few games to familiarize yourself with it.SimCity is highly recommended for those who enjoy building Sims; otherwise it isn't much of a choice for others who prefer action-oriented games (which a large percentage of gamers indeed do). But take a try anyway as it will be certain to please you to some extent.