Turok Dinosaur Hunter Pc

For Turok: Dinosaur Hunter on the PC, GameFAQs has 4 FAQs (game guides and walkthroughs), 54 cheat codes and secrets, 10 achievements, 3 critic reviews, and 2439 user screenshots. Video Games PS4 Xbox One Switch Wii U PC 3DS PS3 Xbox 360 Accessories Virtual Reality Trade-In Deals Best Sellers More Gaming. Turok Dinosaur Hunter comes to Nintendo 64 bringing with it a revolution in first-person gaming and a new level of video gaming intensity. Turok: Dinosaur hunter shows no mercy.

The pieces are made of thick, durable plastic and cannot be bent or easily broken.Best. Trap So it was a great exercise in teamwork.I have read reviews that the materials are flimsy and not sturdy, but I disagree.

. Title: Turok: Dinosaur Hunter Remastered. Rating: Mature. Developer: Iguana Entertainment. Publisher: Acclaim Entertainment.

Remaster by: Nightdive Studios. Platform: PC. Trailer:DISCLAIMER:This review focuses on the 2015 remaster of Turok: Dinosaur Hunter, rather than the original Nintendo 64 version released in 1997. Also, while this remaster is also available on the Xbox One and Nintendo Switch, this review focuses on the PC version of the game.Everybody credits GoldenEye 007 with being one of the earliest examples of how first-person shooter video games can work when made for consoles, but nearly five months before it dropped onto store shelves, we saw the release of the first Nintendo 64 game developed by a third party and a game that not only showed how FPS's can work on consoles, but just an all-around good game. If you owned a Nintendo 64, chances are you may have played Turok: Dinosaur Hunter, but many have actually forgotten this gem and the comic book series that it was based off of. Thankfully, it's recently been remastered for modern systems, giving today's generation a chance to experience one of the finest games ever released.The mantle of Turok is a title passed down through every generation to the eldest male, each Turok tasked with protecting the barrier between Earth and a primitive world where time in meaningless, known as the Lost Land, which is inhabited by a variety of creatures from dinosaurs to actual, honest-to-God aliens.

You play the part of the latest to inhabit the mantle of Turok, an Native American named Tal'Set, who must take up arms to battle against an evil overlord known as the Campaigner, who seeks the pieces of an ancient weapon known as the Chronoscepter, so powerful that it was broken into eight pieces to prevent it from falling into evil hands. The Campaigner plays to magnify the Chronoscepter's power to destroy the barriers between Earth and the Lost Land and rule the universe, and it's up to you to assemble the weapon and stop him.I remember the game looking great on the Nintendo 64 version, but Nightdive Studios' remaster looks absolutely superb. Dare I say this remaster looks like an N64 game in HD. The character models are sharp, the environments are smooth and rich in detail and the levels are diverse in their design. From the central hub that you start in to an ancient temple to a series of catacombs to a village in the trees to the high-tech fortress that makes up the game's final level, each stage-despite playing out on a somewhat linear pathway-is filled with hidden passages, endless secrets, and a diverse array of enemies, from human soldiers to velociraptors to laser beam-wielding aliens.

This game is unapologetically violent, every kill drawing a different death animation depending on which part of the body you hit, albeit not with the same dismemberment system later present in the Soldier of Fortune series. Depending on what weapon you use and which part of the body you hit them, they may just drop dead, or they may writhe in agony as they collapse in a pool of either red or green blood. The game also boasts a little thing called distance fog, which somewhat limits your visibility, though not to the point that you can't see ten feet in front of you. It's more like thirty feet (I'm bad at visual measurements, sue me). The HUD is minimal and simple: your health meter and ammo counter appear on the lower left-hand corner of the screen.

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When you either lose a life or acquire an extra life, your life counter will appear on the upper left-hand corner. Each stage is filled with golden tokens, and when you pick one up, a token counter appears on the upper right-hand corner.At its core, Turok: Dinosaur Hunter is a first-person shooter with an emphasis on Tomb Raider-style exploration. As Tal'Set, you have to run, jump, climb, and swim through each stage while collection keys to unlock the next stage, as well as find the pieces of the Chronoscepter.

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Each stage has three keys and one piece of the weapon, and they're all carefully hidden throughout each stage, so you're meant to explore every corner of each stage. Each stage also contains portals to hidden sections between time and space that have extra health, tokens, and ammo; the tokens work like coins in Super Mario Bros. In that for every one hundred tokens collected, you net an extra life. Enemies have an unfortunate habit of respawning a few moments after you kill them, as if there are multiple clones in a ship off-planet, waiting for Scotty to beam them down after one of their brethren gets offed by Chief Shitting Bull. Nowhere is it made apparent that Turok originated as a console game than in the checkpoint-based save system. You have a limited number of lives to fuck around, and every time you get killed, you get sent back to the nearest checkpoint or save point.

Yes, you have to manually find save points in order to save your progress. Just be thankful the remaster doesn't require you to use a memory card like the N64 version did.The controls are simple enough to remember: You move Tal'Set with the W, A, S, and D keys and the Mouse, jump with the Space Bar, fire with Left Click, scroll through your weapons with the Mouse Wheel, toggle your map with the Tab key, and pause with the Escape key. Platforming can be somewhat tricky, as there are cases where you'll need to get a running jump and hold the Space Bar down to be able to cross wide gaps. This game gives you a handful of handy dandy weapons to dispatch your opponents, each with their own pros and cons.